Showing posts with label Dungeons And Dragons. Show all posts
Showing posts with label Dungeons And Dragons. Show all posts
Saturday, March 14, 2015
New Storify Account To Archive My Livetweets Of Dumb 80s Movies/Cartoons.
So hey, in case you wanted a glimpse of my social media feed that isn't me grumbling about social justice/gender stuff or picking fights with minor celebrities/politicians or whatever, I put together a Storify account specifically for nerdy stuff. It has livetweets of 1980s cartoons and movies (like The Golden Child and the G.I.Joe animated film) and also a master thread for production-related tweets about my upcoming video game project "Never Go To Work".
Labels:
80s,
Cartoons / Comics,
Dungeons And Dragons,
NEVERGOTOWORK,
Storify,
Video Games
Tuesday, March 3, 2015
Procedural Room And Corridor Dungeon Generation For Roguelike Games.
Over at the blog of Bob Nystrom (author of Game Programming Patterns) he has an article discussing the finer points of randomized dungeon generation. He covers stuff that has frustrated me before in roguelikes, namely the randomization placing objects or even the protagonist in rooms with no exits, effectively ending the game. He also covers balancing corridors (like, hallways and such) with rooms to create more dynamic dungeons. It also gets under the hood of randomized dungeon generation, comparing and contrasting various generators. The article includes several active examples that generate completely random dungeons every time you click to illustrate the points. Really cool stuff.
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